Six months of side-hustle app development with AI: 9 ideas, ¥16,000 take-home pay, ¥600,000 loss. I investigated why they did not reach people or get chosen

Half-Year Review2026.10.31

It has been six months since I started a side hustle making apps with AI alongside my day job.

Here are the results first. I planned 9 apps and managed to release 4. I have just submitted the 5th for review. My take-home pay for those six months was roughly ¥16,000. After the MacBook and monthly AI subscription costs, I made a loss of roughly ¥600,000.

'AI has made making things easy, but reaching people is hard.' I see some version of that on X almost every day. Frankly, I am tired of hearing it. I worked in marketing for 10 years. My point is this: an observation is no use to anyone unless it says why it did not reach anyone.

In this article, I look back over the six months in chronological order, checking my own numbers and public data whenever I hit a wall to ask why. To give you a little of the conclusion upfront, there was only one moment in those six months when I broke through. That one time showed me everything I was missing.

The plan I made in March and the reality by October

Before I began, I wrote a strategy memo. Put that beside where I am now, and this is what it looks like.

March planResults by the end of October
Releases1 a month, 3-6 by year-end4 released
IncomeOver ¥10,000,000 a year from a side hustleTake-home pay: roughly ¥16,000
Fixed costsUnder ¥5,000 a monthA loss of roughly ¥600,000 after the MacBook and AI subscription costs
Posting20 posts a month on X, 1 note post in the month of each release6 note posts, March-May. I kept X going until August and reached 862 followers. Even so, I could not grow my readers

On the other hand, this is what I made with AI and put out into the world over those six months.

What I made with AI and put out over six monthsNumber
Apps released4 (+1 under review). Store listing pages in up to 18 languages
App Store screenshots523
App Store preview videos64
Promotional videos released on YouTube38
My own site, strataix.net148 pages (5 app pages in up to 18 languages, plus 73 pages of terms and privacy policies)
Press releases6 (10 languages at first, then 18)
PR emailsRoughly 780
note6
Automations running behind the scenes15
Records of work built up with AI (commits)2,323

This is the volume I put out alone, alongside my day job, as someone who cannot write code. When it came to making things, AI really did let me do something close to what a one-person studio can do. What I lacked was money, and readers. I will look at where that gap came from, one step at a time.

More on note, in Japanese

The PR that went nowhere in Japan, the two weeks when it sold only in Germany, why roughly 780 emails led to 3 pieces of coverage, the real reason it was seen but not picked, and the near-resigned acceptance of being called a 'copycat'. The full account of those six months is published on note in Japanese.

Read the rest on note, in Japanese →

I have also published part two.Six months of side-hustle app development with ¥16,000 take-home pay, part two. It was the App Store, not social media, that sold them

The apps mentioned in this article are still available on the App Store.